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Friday, March 18, 2011

Homefront

The year is 2027. The US has been devestated by a tactical EMP and then a millitary invasion by the United Korea which controls the Eastern US up to the Mississippi river, which has been contaminated. New Orleans is a dead zone and the Korean People's Army rules with brutal force. The US Millitary is fractured and in chaos. In the East, members of resistance cells fight back against their oppressors. With hit and run tactics, they seek to end the oppression.


Homefront is the latest from Kaos studios and published by THQ.  It's an FPS set in heartland America after the millitary invasion of the United States by The United Korea. On the surface, it seems like almost a garden variety shooter. Run and gun, shoot em up kind of thing. But below that, Kaos has created something quite interesting.

Thanks to the help of the writer for both Red Dawn and Apocalypse Now, Homefront paints a bleak picture of a future America that is ravaged and eve the most basic of needs is scarce and the enemy controls every facet of life. One thing that really sets the game apart is the locations and battlefields. Where most shooters will be set in a massive battlefield, or a burned out city. Homefront takes place, for the most part, in backyards and cul-de-sacs. In neighborhoods that are not easily recognizable and familier, yet unknown. You'll fight KPA soliders though playgrounds and streets, fighting to regain your homeland. And beyond that you'll find yourself up against American Survivalists. The story is amazing. The locations of exquisit. The downside is that the story is quite short, only 7 missions. But they are long missions, for sure. Still, I finished it while I did feel sated, I felt myself yearning for more. I certainly hope Kaos builds on it and develops a sequel.

You take control of a former USMC pilot by the name of Robert Jacobs. And that is all that is told about the character. You never see your face. You never hear your voice. But you, as the player, will feel connected to the character quite quickly. You are teamed with three other characters, Conner Morgan, Rianna and Hopper.

Kaos does many things right with this game. Chief among them, is the AI. They are ruthless and well coordinated for the most part. But they do switch it up and become annoyingly redundant at other times (especially after you've been killed 20 times trying to get through the same 5 minutes). The switch up in tactics has the effect of keeping you on your toes through the game.


Overall, Kaos does an amazing job of making something truly spectacular. It may not be groundbreaking, but the story makes up for any lack of real originality in gameplay.

9 out of 10. Amazing, but lacking in story length.


Home. Home is where the war is.

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